AI Insights · Timothy · January 2022
Top 5 Basketball Games on Android in Uruguay Q4 2021
Discover the performance of the top 5 basketball games on the Android platform in Uruguay during Q4 2021. Data sourced from Sensor Tower.
In Q4 2021, the top 5 basketball games on the Android platform in Uruguay demonstrated a range of performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each of these games fared during the quarter.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS showed a relatively stable performance throughout the quarter. Weekly revenue fluctuated, starting at around $59 in late September and dropping to $8 by mid-October, before stabilizing between $22 and $45 in the following weeks. Weekly downloads ranged from approximately 348 to 703, peaking in mid-November. The app maintained a steady number of weekly active users, fluctuating between 3.2K and 3.9K.
Basketball Arena: Online Game from Masomo Gaming experienced varied weekly revenue, starting at $54 and dipping to $13 by the last week of December. Weekly downloads saw a peak of 995 in early October, followed by a decline to around 487 by the end of the quarter. Active users also fluctuated, peaking at 2.7K in mid-October before stabilizing around 1.8K towards the end of December.
NBA 2K Mobile Basketball Game by 2K, Inc. showed a modest revenue performance, with a peak of $56 in mid-November. Weekly downloads ranged from 100 to 283, with a noticeable increase towards the end of December. Active users remained relatively stable, hovering around 300 throughout the quarter.
Basketball Stars: Multiplayer by Miniclip.com had a varied performance, with weekly revenue peaking at $33 in early October and then dropping to minimal amounts for the rest of the quarter. Downloads ranged from 290 to 929, peaking in late November. Active users showed a steady increase, starting at 1.4K in mid-October and reaching 2.7K by the end of November.
Lastly, NBA 2K20 by 2K, Inc. showed minimal activity in terms of both revenue and downloads, with revenue peaking at $13 in late November and no significant download activity recorded.
For more detailed insights and data, visit Sensor Tower.